Monday, March 3, 2014

LEGO Marvel Super Heroes: play as a portable version Universe in Peril

LEGO Super Heroes Marvel brought a great adventure of the comic book heroes to consoles, but also presented a version of the same story for handheld: the Nintendo 3DS and PS Vita. LEGO Marvel Super Heroes: Universe in Peril may even be a minor adventure, but it is much more challenging and complicated than the console version. Check out how to play it.

LEGO Marvel Super Heroes: How to create your own heroes and villains on the islands


The game and its differences

History of Universe in Peril is the same as the console version , but the game itself has some differences . In no portable as a major hub aero - SHIELD aircraft carrier or a great city to explore freely. Nevertheless , the main phases of the islands have been implemented with a reasonable level of fidelity.

Probably the most striking differences are in the way of playing . One of the strangest news is that Universe in Peril you can not jump and leap in place is only a weak dodge . To make matters worse , you can not die several times as the consoles , you have only one life per act.

Another element that was left out is the exchange of characters . Each stage in Peril Universe was made to be played with a hero and you will be required to use it . After finishing a stage once you open the Free Play mode where you can choose one second hero to partner with this mandatory character.


Follow the yellow brick road

No New York to connect the phases , they are presented in a menu. Each phase has three acts , two of action and a boss fight . However , to release the next phase is not enough to finish earlier, you need a certain amount of yellow brick .

Each phase has 10 yellow bricks , which are given to you as a reward when performing certain tasks at that stage . Some of them are repeated at various stages , such as Clean Sweep , kill all the enemies , Combo Master , do a combo of a number of strokes , or Excelsior ! , Saving Stan Lee danger.

Will be necessary to return to the same stage several times with different blocks to acquire some of these characters and they are only counted when you acquire and then finish the stage . If you catch them and return to the menu, or die , these blocks will not be counted .

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